I was really trying to avoid this post. The Cataclysm raid change post. However, after catching up on some podcasts I heard a lot of opinions that weren’t taking all of the changes into consideration. So, here we go:
First a link to the blue post over at MMO-Champion; I’ll wait while you refresh your memory…
Now, you can’t take any of these points as separate issues, as they play off of each other (something a lot of people have failed to recognize). What I’m going to try to do is follow Blizzard’s thought process on the changes.
Let’s start with the loot and raid difficulty. By combining loot tables Blizzard eliminates the flaw that the current system has: 10 mans are a lot easier because they have to make it realistic for strictly 10 man players to complete the raid with only 10 man gear. The 10 mans (while still easier than 25s) are not a face roll if you only have 10 man gear from the previous raid. The reason why so many people view 10 mans as being a lot easier is because they are going into them with the superior 25 man gear. They can now balance 10s and 25s around the same quality of gear, thus making each raid relatively close in difficulty. This is where I believe the Dev team started the changing process at. They wanted to make 10s and 25s a lot closer in difficulty, and by having both share the same loot table, they will be able to do just that.